Research-Inspired Teaching
Teaching underpinned by research, graduate skills, student research, co-creationThe research-teaching nexus, how teaching is informed by research and how teaching develops research skills.
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Dot Mapping
Use the Dot Mapping exercise to allow students to collaboratively make decisions in large groups.
L·E·A·R·N
Use L·E·A·R·N, a 5 step card activity for staff and students, to create dynamic learning designs.
LEGO-A-GO-GO
Use LEGO for conceptual learning through a combination of model and narrative-based presentation.
Rapid Design Workshop for Educational Games
Explore the power of game design thinking through fast-paced collaborative ideation.
Educational Escape Rooms
Create interactive experiences for students to test their knowledge and learn new skills.
What Is Your Story?
Use the ‘What Is Your Story?’ card game to inspire creative thinking from your students.
Game Changers Open Course in Game Design
Help students develop the power of play as a method of problem solving through this Open Course.
Submit your own tools and resources!
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